Valiant

Classes & Talents

Seven classes become fourteen specializations at level 20. 126 talents with an action economy underneath. Choices in Valiant are built to be permanent — that's why they matter.

Vanguard

Dread Knight · Defender

The wall, or the thing the wall was protecting everyone from.

Warden

Holy Knight · Battle Cleric

Faith with a mace. Keeps the party standing.

Oracle

Hexmaster · Seer

Reads the fight before it happens — then curses it.

Sentinel

Shaman · Assassin

Spirit and knife. Two ways to end an argument.

Arbiter

Berserker · Warlord

Damage as a verdict, fury or discipline.

Artisan

Master Crafter · Tinkerer

The economy is a class. Plays the market like a raid.

Pathfinder

Naturalist · Beastmaster

The wilds answer. Sometimes with claws beside you.

Level 20 · Your evolution awaits

How does combat use my build if it's idle?

Every world tick, your character's fights resolve through a full combat engine: your attributes (six, with diminishing-return curves that punish lazy stacking), your gear's stats and damage types, and your talents — which fire through an action economy. The engine picks an attack-slot ability, layers conditional bonuses, triggers cooldown bursts, and applies party auras, every tick, with or without you. Idle doesn't mean shallow; it means the thinking happens before the fight.

What does "permanent choices" really mean?

EverQuest taught us that identity comes from commitment. Your specialization is forever-ish, respecs are expensive and cooldown-gated, and attribute points obey diminishing returns — so a build is a thesis, not a loadout. The endgame social fabric assumes it: when a guild recruits a Battle Cleric, that means something.

Build Questions, Answered

How do specializations work?

Every class evolves at level 20 into one of two specializations — 14 in total. Your specialization defines your talent grid, your role in party formations, and your emblem on the leaderboards. It's the defining choice of a character's life.

How deep is the talent system?

126 talents across the specializations, each with 5 ranks. Talents aren't passive stat sticks: an action economy fires them during combat resolution — attack-slot abilities, cooldown bursts, conditional triggers, party auras — so two builds in the same spec fight in genuinely different ways.

Can I respec in Valiant?

Yes, but it costs meaningfully and carries a cooldown — by design. Valiant believes builds mean more when they're commitments. Most veterans keep multiple characters instead: your account supports a roster, and the idle loop runs them all in parallel.

Which class should I start with?

Whichever flavor pulls you — every class solos the early game comfortably, and your first character won't be your last. If you want a head start on group play: Vanguards tank, Wardens heal, and both are welcome in every Descent party. Artisan is the deepest economic game; Beastmaster gets the most out of companions.

Roll your first of many

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