Valiant

Items, Affixes & Gear

Valiant's loot is built for people who love loot: 6 rarities, 73 affixes that roll with quality tiers, 105 unique legendaries, socketed inscriptions (up to 6 per item), and 20 equipment slots. Two numbers help you sort it all: Item Score (raw power) and Fit Score (power for your build).

Rarities

Rarity is rolled per drop — the same base item can fall as a plain Common or a jackpot Legendary. Higher rarity means more affixes and, at the top, unique effects.

RarityColorAffixes
CommonGrey0-1
UncommonGreen2
RareBlue3
NamedPurple4 + a unique effect
LegendaryOrange5 (1-2 fixed + 3-4 rolled) + unique identity
ArtifactRed6 (4 fixed at max + 2 rolled) + unique ability

Note

Artifacts are the raid-only top tier. Their four fixed affixes are pinned at the very top of their bands, so every copy is excellent — see Raids.

Affixes & quality tiers

There are 73 affixes (37 prefixes and 36 suffixes). Each rolled affix also lands a quality tier — low, mid, high, or perfect — with its own value range. That's why two Rares with the same affixes can be worlds apart: it's the roll quality that separates a vendor item from a keeper.

Named & legendary items

105 legendary items live in zone-specific pools, so where you hunt shapes what can drop — and every one is unique, with its own named effect. Each carries 5 affixes: one or two fixed ones that always appear, plus the rest rolled fresh on every drop. Named (purple) items sit just below, carrying a unique effect on top of strong rolls. Browse them all in the Legendary Database.

Sockets & inscriptions

Items roll 1 to 6 sockets (the first is guaranteed; each additional one is progressively rarer). You fill them with inscriptions — there are 116: 104 standard ones (26 stats across 4 tiers) plus 12 tier-5 "ancients". Socketing an inscription into a filled slot replaces the old one, so choose with intent.

Note

The sixth socket is the ancient slot — only ancient inscriptions fit it, and they drop exclusively from raid bosses (one per kill). Unlike artifacts, ancients are tradeable.

Upgrading gear

Any item can be upgraded up to +10 using Refined Ore, gaining +5% to its stats per level — up to +50% at +10. Pouring ore into a great base is one of the most reliable power gains in the game.

Armor weight & weapons

Armor comes in three classes — cloth, leather, plate — and heavier gear shifts your balance toward mitigation and away from skill potency. Weapon rules: a two-handed weapon takes the off-hand slot too; a shield enables blocking; and Berserkers and Assassins can dual-wield one-handers for builds that reward it.

Item Score vs. Fit Score

Item Score answers "how strong is this in general?" Fit Score answers the question you actually care about — "is this an upgrade for me?" — by re-weighting each stat by your priorities:

PriorityWeight
Core×3
Wanted×2
Minor×1
Ignore×0

Fit Score drives the green upgrade arrow, the Upgrades-only filter, and priority-aware auto-equip. Set your priorities once and the game stops flagging "upgrades" that don't suit your build.

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